Automation

Whether you require large distributed multi-channel audio, video and projection systems, an industrial control system to run hydraulics, pneumatics and motor drives, or just a small stand alone audio repeater to sit in a display, we can fulfil your needs.

Our team have produced systems ranging from basic timer circuits to full distributed I/O systems running space flight simulators, with analogue control synchronised to multiple video and audio channels and that was just a small part of the show!

We will also undertake design and build for kit supply, for installation by others, examples of this is the Legoland California Dragon Voice Changer and the Europools Thunder Effect . Or if you have a capacity shortage, we will undertake build only for panels and systems to supplied designs no matter how simple or complex.

Point of Sale

Adding some automated movement can be a great way to catch the eye and demonstrate the features of your product. We used pneumatics to demonstrate all of the functions of the Armster Arm Rest by creating a exhibition model that automatically demonsrates each of the moving parts.

Click here to browse a list of all the projects that we have worked on

Immersive Interactive Experience

Key to all of the larger projects we work on is the way that we combine industrial control techniques with AV hardware to create systems that are incredibly flexible in their application. Industrial control systems such as those used in factories provide a reliable and modular base for a system that can be modified easily which is key to jobs where a constant design / build approach is used.
Industrial PLCs also give advantages over the cue based systems traditionally used in the entertainment industry. A typical cue based show control system will take an input and then run a timed sequence of outputs, this system works ok for theatrical applications but does not suit the more imaginative and interactive shows that can be built where button press and output sequences do not have to be fixed to pre-programmed output sequences.


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